Getting Over It

Getting Over Itgame

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Introduction

Getting Over It with Bennett Foddy is not just a game; it’s a test of your will, patience, and sanity. Designed intentionally to be stupidly hard, this punishing climbing game pays homage to Jazzuo's 2002 B-Game classic 'Sexy Hiking'. It pushes the envelope of what you might conceive as frustratingly challenging, daringly inviting you into its world where the only way is up.

You get a hammer, a pot, and a mountain to climb. That's all. The goal? Get to the top. The catch? One wrong move, and you’re back at the beginning. The plot sounds simple, right? But don't be fooled. This game is tough as a bulletproof vest, and twice as unforgiving. The control is solely dependent on your mouse movement and with enough practice, you'll experience the thrill of jumping, swinging, climbing, and even flying.

Feature

Embark on the arduous journey up an enormous mountain armed with just a hammer and a pot. Aim for the top, knowing fully well that one false move can cost you all your progress.

As you navigate this tough terrain, indulge in philosophical observations about the problem at hand. It’s not just a game; it’s a life lesson concealed within digital interactions.

Depending on your skill and luck, brace yourself for between 2 and infinity hours of agonizing gameplay. After all, my playtesters' average time to finish was 5 hours, but the punishment could extend to infinity.

Experience the despair and frustration of losing all your progress, time and time again. It's not for the faint of heart, but it's a test of true grit where only the persistent succeed.

The game introduces new types of frustration that you didn't know you were capable of experiencing. It's a unique adventure that transcends the boundaries of traditional gaming, delving deeper into an unparalleled experience of patience and resilience.

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